Car design software的問題,透過圖書和論文來找解法和答案更準確安心。 我們找到下列問答集和資訊懶人包

Car design software的問題,我們搜遍了碩博士論文和台灣出版的書籍,推薦Goodman, Steve (EDT)/ Heys, Toby (EDT)/ Ikoniadou, Eleni (EDT)寫的 Audint Unsound: Undead 和(美)蒂莫西 J.奧利里等的 計算機科學引論(2017英文精編版)都 可以從中找到所需的評價。

另外網站Automobile Engineers Designing Electric Car, Using CAD ...也說明:Automobile Engineers Designing Electric Car, Using CAD Software with 3D Holographic Projection Model of a Car Concept. In Automotive Innovation ...

這兩本書分別來自 和機械工業所出版 。

輔仁大學 資訊管理學系碩士班 林文修、林湘霖所指導 蘇祐的 區塊鏈技術在台灣二手車市場應用之實證研究 (2022),提出Car design software關鍵因素是什麼,來自於區塊鏈、二手車、以太坊、智能合約。

而第二篇論文國立中正大學 電機工程研究所 余英豪所指導 徐雋航的 基於語意之輪廓表示法及全連結捲積類神經網路之單晶片多車輛辨識系統 (2021),提出因為有 車輛辨識、語意之輪廓表示法、類神經網路、車距檢測的重點而找出了 Car design software的解答。

最後網站3 of the Best Car Design Software Programs - Tech Fried則補充:AutoDesk is a type of 3D design software that can be used for many things, including designing the perfect car. This amazing design tool is all you need for ...

接下來讓我們看這些論文和書籍都說些什麼吧:

除了Car design software,大家也想知道這些:

Audint Unsound: Undead

為了解決Car design software的問題,作者Goodman, Steve (EDT)/ Heys, Toby (EDT)/ Ikoniadou, Eleni (EDT) 這樣論述:

Tracing the the potential of sound, infrasound, and ultrasound to access anomalous zones of transmission between the realms of the living and the dead.For as long as recording and communications technologies have existed, operators have evoked the potential of sound, infrasound, and ultrasound to ac

cess anomalous zones of transmission between the realms of the living and the dead. In Unsound: Undead, contributors from a variety of disciplines chart these undead zones, mapping out a nonlinear timeline populated by sonic events stretching from the 8th century BC (the song of the Sirens), to 2013

(acoustic levitation), with a speculative extension into 2057 (the emergence of holographic and holosonic phenomena).For the past seven years the AUDINT group has been researching peripheral sonic perception (unsound) and the ways in which frequencies are utilized to modulate our understanding of p

resence/non-presence, entertainment/torture, and ultimately life/death. Concurrently, themes of hauntology have inflected the musical zeitgeist, resonating with the notion of a general cultural malaise and a reinvestment in traces of lost futures inhabiting the present.This undead culture has alread

y spawned a Lazarus economy in which Tupac, ODB, and Eazy-E are digitally revivified as laser-lit holograms. The obscure otherworldly dimensions of sound have also been explored in the sonic fictions produced by the likes of Drexciya, Sun Ra, and Underground Resistance, where hauntology is virtually

extended: the future appears in the cracks of the present.The contributions to this volume reveal how the sonic nurtures new dimensions in which the real and the imagined (fictional, hyperstitional, speculative) bleed into one another, where actual sonic events collide with spatiotemporal anomalies

and time-travelling entities, and where the unsound serves to summon the undead.ContributorsLawrence Abu Hamdan, Lendl Barcelos, Charlie Blake, Lisa Blanning, Brooker Buckingham, Al Cameron, Erik Davis, Kodwo Eshun, Matthew Fuller, Kristen Gallerneaux, Lee Gamble, Agn s Gayraud, Steve Goodman, Anna

Greenspan, Olga Gurionova, S. Ayesha Hameed, Tim Hecker, Julian Henriques, Toby Heys, Eleni Ikoniadou, Amy Ireland, Nicola Masciandaro, Ramona Naddaff, Anthony Nine, The Occulture, Luciana Parisi, Alina Popa, Paul Purgas, Georgina Rochefort, Steven Shaviro, Jonathan Sterne, Jenna Sutela, Eugene Tha

cker, Dave Tompkins, Shelley Trower, and Souzana Zamfe. Steve Goodman is a Lecturer in Music Culture at the School of Sciences, Media, and Cultural Studies at the University of East London, a member of the CCRU (Cybernetic Culture Research Unit), and the founder of the record label Hyperdub. Toby

Heys, a member of AUDINT, is Reader in Digital Media and the Head of Research for the School of Digital Arts (SODA) at Manchester Metropolitan University. His cross-disciplinary research focuses on the ways that frequencies are utilized by governments and industry to influence, manipulate, and tortu

re. He is the author of Sound Pressure, to be published in 2019. Eleni Ikoniadou is a Lecturer in Media in the Faculty of Arts and Social Sciences at Kingston University, London. AUDINT is a sonic research unit exploring the weaponization of vibration, developing cartographies of liminal waveformed

perception (unsound), and investigating the ways in which frequencies are utilized to modulate our understanding of presence/non-presence, entertainment/torture, and ultimately life/death. More information can be found at www.audint.net. Toby Heys, a member of AUDINT, is Reader in Digital Media and

the Head of Research for the School of Digital Arts (SODA) at Manchester Metropolitan University. His cross-disciplinary research focuses on the ways that frequencies are utilized by governments and industry to influence, manipulate, and torture. He is the author of Sound Pressure, to be published i

n 2019. Luciana Parisi is a Senior Lecturer and runs the MA program in Interactive Media: Critical Theory and Practice at the Centre for Cultural Studies at Goldsmiths University of London. Steve Goodman is a Lecturer in Music Culture at the School of Sciences, Media, and Cultural Studies at the Uni

versity of East London, a member of the CCRU (Cybernetic Culture Research Unit), and the founder of the record label Hyperdub. Matthew Fuller is Professor of Cultural Studies at the Digital Culture Unit, Centre for Cultural Studies, Goldsmiths, University of London. He is the author of Media Ecologi

es: Materialist Energies in Art and Technoculture (MIT Press), Software Studies (MIT Press), and, with Andrew Goffey, of Evil Media (MIT Press) as well as Behind the Blip: Essays on the Culture of Software and other books. Toby Heys, a member of AUDINT, is Reader in Digital Media and the Head of Res

earch for the School of Digital Arts (SODA) at Manchester Metropolitan University. His cross-disciplinary research focuses on the ways that frequencies are utilized by governments and industry to influence, manipulate, and torture. He is the author of Sound Pressure, to be published in 2019. Julian

Henriques is Professor of Media and Communications at Goldsmiths, University of London. Eleni Ikoniadou is a Lecturer in Media in the Faculty of Arts and Social Sciences at Kingston University, London. Scott Wilson is Senior Lecturer in Music at the University of Birmingham, England. Kristen Gallern

eaux is a writer, folklorist, and artist. She has published on topics as diverse as mathematics in midcentury design, the visual history of telepathy research, the world’s first mouse pad, and car audio bass battles in Miami. She is also Curator of Communications and Information Technology at the He

nry Ford Museum in Dearborn, Michigan, where she continues to build upon one of the largest historic technology collections in North America. Toby Heys, a member of AUDINT, is Reader in Digital Media and the Head of Research for the School of Digital Arts (SODA) at Manchester Metropolitan University

. His cross-disciplinary research focuses on the ways that frequencies are utilized by governments and industry to influence, manipulate, and torture. He is the author of Sound Pressure, to be published in 2019. Eugene Thacker is Assistant Professor in the School of Literature, Communication, and Cu

lture at the Georgia Institute of Technology. Eleni Ikoniadou is a Lecturer in Media in the Faculty of Arts and Social Sciences at Kingston University, London. Erik Davis is an American journalist, critic, podcaster, counter-public intellectual whose writings have run the gamut from rock criticism t

o cultural analysis to creative explorations of esoteric mysticism. He is the author of Techgnosis: Myth, Magic and Mysticism in the Age of Information, The Visionary State: A Journey through California’s Spiritual Landscape, and Nomad Codes: Adventures in Modern Esoterica. Ayesha Hameed is currentl

y the Co-Programme Leader for the PhD in Visual Cultures at Goldsmiths, University of London. Julian Henriques is Professor of Media and Communications at Goldsmiths, University of London. Toby Heys, a member of AUDINT, is Reader in Digital Media and the Head of Research for the School of Digital Ar

ts (SODA) at Manchester Metropolitan University. His cross-disciplinary research focuses on the ways that frequencies are utilized by governments and industry to influence, manipulate, and torture. He is the author of Sound Pressure, to be published in 2019. Agnès Gayraud is a French musician and ph

ilosopher born in 1979. She teaches theory at the Villa Arson (National Art School) in Nice. She has gained critical acclaim for her musical practice (as La Féline) and is a regular writer for the daily paper Libération. Ayesha Hameed is currently the Co-Programme Leader for the PhD in Visual Cultur

es at Goldsmiths, University of London. Steven Shaviro is DeRoy Professor of English at Wayne State University. He is the author of Passion and Excess: Blanchot, Bataille, and Literary Theory and The Cinematic Body.Toby Heys, a member of AUDINT, is Reader in Digital Media and the Head of Research fo

r the School of Digital Arts (SODA) at Manchester Metropolitan University. His cross-disciplinary research focuses on the ways that frequencies are utilized by governments and industry to influence, manipulate, and torture. He is the author of Sound Pressure, to be published in 2019. Agnès Gayraud i

s a French musician and philosopher born in 1979. She teaches theory at the Villa Arson (National Art School) in Nice. She has gained critical acclaim for her musical practice (as La Féline) and is a regular writer for the daily paper Libération. Steve Goodman is a Lecturer in Music Culture at the S

chool of Sciences, Media, and Cultural Studies at the University of East London, a member of the CCRU (Cybernetic Culture Research Unit), and the founder of the record label Hyperdub. Toby Heys, a member of AUDINT, is Reader in Digital Media and the Head of Research for the School of Digital Arts (S

ODA) at Manchester Metropolitan University. His cross-disciplinary research focuses on the ways that frequencies are utilized by governments and industry to influence, manipulate, and torture. He is the author of Sound Pressure, to be published in 2019. Steve Goodman is a Lecturer in Music Culture a

t the School of Sciences, Media, and Cultural Studies at the University of East London, a member of the CCRU (Cybernetic Culture Research Unit), and the founder of the record label Hyperdub. Eugene Thacker is Assistant Professor in the School of Literature, Communication, and Culture at the Georgia

Institute of Technology. Erik Davis is an American journalist, critic, podcaster, counter-public intellectual whose writings have run the gamut from rock criticism to cultural analysis to creative explorations of esoteric mysticism. He is the author of Techgnosis: Myth, Magic and Mysticism in the Ag

e of Information, The Visionary State: A Journey through California’s Spiritual Landscape, and Nomad Codes: Adventures in Modern Esoterica. Kristen Gallerneaux is a writer, folklorist, and artist. She has published on topics as diverse as mathematics in midcentury design, the visual history of telep

athy research, the world’s first mouse pad, and car audio bass battles in Miami. She is also Curator of Communications and Information Technology at the Henry Ford Museum in Dearborn, Michigan, where she continues to build upon one of the largest historic technology collections in North America. Ste

ve Goodman is a Lecturer in Music Culture at the School of Sciences, Media, and Cultural Studies at the University of East London, a member of the CCRU (Cybernetic Culture Research Unit), and the founder of the record label Hyperdub. Toby Heys, a member of AUDINT, is Reader in Digital Media and the

Head of Research for the School of Digital Arts (SODA) at Manchester Metropolitan University. His cross-disciplinary research focuses on the ways that frequencies are utilized by governments and industry to influence, manipulate, and torture. He is the author of Sound Pressure, to be published in 20

19. Steve Goodman is a Lecturer in Music Culture at the School of Sciences, Media, and Cultural Studies at the University of East London, a member of the CCRU (Cybernetic Culture Research Unit), and the founder of the record label Hyperdub. Toby Heys, a member of AUDINT, is Reader in Digital Media a

nd the Head of Research for the School of Digital Arts (SODA) at Manchester Metropolitan University. His cross-disciplinary research focuses on the ways that frequencies are utilized by governments and industry to influence, manipulate, and torture. He is the author of Sound Pressure, to be publishe

d in 2019. Eleni Ikoniadou is a Lecturer in Media in the Faculty of Arts and Social Sciences at Kingston University, London. Toby Heys, a member of AUDINT, is Reader in Digital Media and the Head of Research for the School of Digital Arts (SODA) at Manchester Metropolitan University. His cross-disci

plinary research focuses on the ways that frequencies are utilized by governments and industry to influence, manipulate, and torture. He is the author of Sound Pressure, to be published in 2019. Toby Heys, a member of AUDINT, is Reader in Digital Media and the Head of Research for the School of Digi

tal Arts (SODA) at Manchester Metropolitan University. His cross-disciplinary research focuses on the ways that frequencies are utilized by governments and industry to influence, manipulate, and torture. He is the author of Sound Pressure, to be published in 2019. Steve Goodman is a Lecturer in Musi

c Culture at the School of Sciences, Media, and Cultural Studies at the University of East London, a member of the CCRU (Cybernetic Culture Research Unit), and the founder of the record label Hyperdub. Toby Heys, a member of AUDINT, is Reader in Digital Media and the Head of Research for the School

of Digital Arts (SODA) at Manchester Metropolitan University. His cross-disciplinary research focuses on the ways that frequencies are utilized by governments and industry to influence, manipulate, and torture. He is the author of Sound Pressure, to be published in 2019.

Car design software進入發燒排行的影片

美人ライダー HONDA NSR250R ホンダ NSR250R ホンダ ホーネット Hornet 美女ライダー
https://youtu.be/6PCj5RDuJvE
NSR250R (N Software Research Associate にひゃくごじゅう are) is two stroke motorcycles of the racer replica type of Honda Motor. NSR of the car name is abbreviation of New Sprinter Revolution.
A summary

In a replica of works racer NSR500 which is a competition vehicle of road race world championship (WGP), I become a flagship model in the NSR series of the commercial car.

It is distributed between MC16, MC18, MC21, four kinds of MC28 in a model greatly. Yamaha TZR250R, two fierce stroke technology development competition by the comma-shaped design with sea bass RGV250Γ were developed than the first model, and a model change was performed every year during 1990 from 1987. In addition, successive models were consistent entirely, and the start method adopted only a kick starter, and the cell starter was not equipped with.

Honda Hornet(Hornet) It is the name of the motorcycle which とは, Honda Motor produce and points at 250cc model in 250cc, 600cc, the series general term of the displacement volume of 900cc, a narrow sense in a wide sense. The Hornet is a hornet.

A commentary

I equip a monobackbone frame, the rear that can support the body with a tank with a feeling of volume, one corner type pipe with a wide tire and have a characteristic called the up muffler. It is Ney kid of four four water-cooled stroke series cylinder engine deployment and the thing equipped with wide tire which a liter motorcycle is equipped with originally suffers from a topic and boasts of the popularity that is high by the 250cc road sports.

In addition, the monobackbone frame which is a frame form is transformation of the diamond frame if I watch it as a road motorcycle, but, actually, the road motorcycle version of the backbone frame of the off-road motorcycle and the which said are near frames. In addition, it is equipped with an engine of the CBR system together, and, as for the engine, each grade is strong in a viewpoint to be Ney kid model of the CBR system.

區塊鏈技術在台灣二手車市場應用之實證研究

為了解決Car design software的問題,作者蘇祐 這樣論述:

近年來的二手車市場交易量皆比新車市場高的多,且每年逐漸上升,此市場日益壯大,價格機制卻還是相當混亂,相當不透明,故此本研究以改善台灣二手車市場資訊不對稱問題為發想,設計一套網頁系統,以以太坊區塊鏈為系統底層,且成立一個二手車聯盟來管理該系統,有意願加入此系統的車主需將車輛移至與聯盟配合之檢修場,在確認資料無誤後,聯盟會將該車輛的資料上傳至區塊鏈系統上,以供系統參與者查閱。 本研究透過設計區塊鏈系統進行實作實驗,依據區塊鏈的不可篡改性來用以改善台灣二手車市場資訊不對稱問題,並使用Node.js SDK工具提供網頁客戶端,模擬車輛資料上傳的流程,最後提出三項實驗數據以檢驗新的系統架構設計適確性

,以及檢驗資料的正確性。實驗結果顯示,本研究所提出之二手車區塊鏈系統確實可改善二手車市場資訊不對稱的問題,藉由區塊鏈的不可篡改性,讓資料上傳後就無法修改,就算覆蓋過去鏈上也都能查到相對的紀錄,確保鏈上資料的正確性,讓其餘參與者在系統上查閱時,能夠信任這份資料,進一步改善過去消費者只能以車主所提供之資料作為參考,讓二手車市場資訊更加透明,進一步提高消費者對市場的滿意度及忠誠度。

計算機科學引論(2017英文精編版)

為了解決Car design software的問題,作者(美)蒂莫西 J.奧利里等 這樣論述:

本書概括地介紹了計算機與信息技術的常見概念和術語、主要應用領域及其對社會的影響。本書由9章組成,主要內容包括:信息技術和因特網概述,因特網、萬維網與電子商務,應用軟件,系統軟件,硬件系統部件,輸入輸出設備,二級存儲,通信與網絡,隱私、安全與倫理等。蒂莫西 J.奧利里(Timothy J.O』Leary)和琳達 I.奧利里(Linda I.O』Leary)生活在美國西南部,多年來從事信息技術教學和培訓工作。Timothy J.O’’Leary具有三十多年的課堂教學經驗,曾先后任教於斯塔克州立技術學院、羅徹斯特理工學院,目前是亞利桑那州立大學榮休教授。Linda I.O』Leary是一位技術顧問和

企業導師,曾在亞利桑那州立大學擔任技術顧問,還曾為摩托羅拉、英特爾、霍尼韋爾、AT&T這些IT大企業以及不同的社區學校開發過培訓資料和課程。 1 INFORMATION TECHNOLOGY, THE INTERNET, AND YOU 2Introduction 4Information Systems 4People 6Software 7System Software 7Application Software 8Making IT work for you: Free Antivirus Program 9Hardware 10Types of Computers

10Personal Computer Hardware 11Data 13Connectivity and the Mobile Internet 14Careers in IT 15A Look to the Future: Using and Understanding Information Technology 16Visual Summary 17Key Terms 20Multiple Choice 21Matching 22Open—Ended 22Discussion 23Photo Credits 252 THE INTERNET, THE WEB, AND ELECTRO

NIC COMMERCE 26Introduction 28The Internet and the Web 28Making IT work for you: Online Entertainment 30Internet Access 32Providers 32Browsers 32Web Utilities 34Plug—ins 34Filters 34File Transfer Utilities 35Internet Security Suites 36Communication 37E—mail 37Messaging 38Social Networking 39Blogs, M

icroblogs, Webcasts, Podcasts, and Wikis 41Search Tools 43Search Engines 43Specialized Search Engines 43Content Evaluation 43Electronic Commerce 44Security 45Cloud Computing 46The Internet of Things 47Careers in IT 48A Look to the Future: Your Car』s Dashboard as a Powerful, Internet—Connected Comput

ing Device 49Visual Summary 50Key Terms 54Multiple Choice 55Matching 56Open—Ended 56Discussion 57Photo Credits 593 APPLICATION SOFTWARE 60Introduction 62Application Software 62User Interface 62Common Features 64General—Purpose Applications 64Word Processors 64Spreadsheets 67Presentation Graphics 69D

atabase Management Systems 70Specialized Applications 70Graphics 70Video Game Design Software 73Web Authoring Programs 73Other Specialized Applications 74Mobile Apps 74Apps 74App Stores 75Software Suites 76Office Suites 76Cloud Computing 76Specialized and Utility Suites 76Careers in IT 77Making IT w

ork for you: Google Docs 78A Look to the Future: Next—Generation User Interfaces 79Visual Summary 80Key Terms 83Multiple Choice 84Matching 85Open—Ended 85Discussion 86Photo Credits 874 SYSTEM SOFTWARE 88Introduction 90System Software 90Operating Systems 91Functions 91Features 92Categories 93Mobile O

perating Systems 94Desktop Operating Systems 95Windows 95Mac OS 95UNIX and Linux 96Virtualization 96Utilities 97Making IT work for you: Mac OS X Activity Monitor 98Windows Utilities 100Utility Suites 103Careers in IT 104A Look to the Future: Self—Healing Computers Could Mean an End to Computer Crash

es and Performance Problems 105Visual Summary 106Key Terms 109Multiple Choice 110Matching 111Open—Ended 111Discussion 112Photo Credits 1135 THE SYSTEM UNIT 114Introduction 116System Unit 116Desktops 116Laptops 116Tablets 117Smartphones 118Wearable Computers 118Components 118System Board 119Microproc

essor 120Microprocessor Chips 121Specialty Processors 121Memory 122RAM 122ROM 122Flash Memory 122Expansion Slots and Cards 123Bus Lines 124Expansion Buses 124Ports 125Standard Ports 126Specialized Ports 126Cables 126Making IT work for you: Tv Tuners 127Power Supply 128Electronic Data and Instruction

s 129Numeric Representation 129Character Encoding 129Careers in IT 130A Look to the Future: Chips inside Your Brain 131Visual Summary 132Key Terms 135Multiple Choice 136Matching 137Open—Ended 137Discussion 138Photo Credits 1396 INPUT AND OUTPUT 140Introduction 142What Is Input? 142Keyboard Entry 142

Keyboards 143Pointing Devices 144Mouse 144Touch Screen 144Game Controllers 144Stylus 145Scanning Devices 145Optical Scanners 146Card Readers 146Bar Code Readers 146RFID Readers 147Character and Mark Recognition Devices 147Image Capturing Devices 147Digital Cameras 148Webcams 148Audio—Input Devices 1

48Voice Recognition Systems 148What Is Output? 149Monitors 149Features 149Flat—Panel Monitors 150Curved Monitors 150E—book Readers 150Other Monitors 151Making IT work for you: E—Books 152Printers 153Features 153Inkjet Printers 153Laser Printers 1543D Printers 154Other Printers 154Audio—Output Device

s 155Combination Input and Output Devices 155Headsets 155Multifunctional Devices 156Telephones 156Drones 156Robots 156Making IT work for you: Skype 157Virtual Reality Headgear and Gloves 159Ergonomics 159Portable Computers l61Careers in IT 161A Look to the Future: Augmented Reality Displays 162Visua

l Summary 163Key Terms 167Multiple Choice 168Matching 169Open—Ended 169Discussion 170Photo Credits 171……7 SECONDARY STORAGE 1728 COMMUNICATIONS AND NETWORKS 1949 PRIVACY,SECURITY,AND ETHICS 222The Evolution of the Computer Age 252Glossary 263

基於語意之輪廓表示法及全連結捲積類神經網路之單晶片多車輛辨識系統

為了解決Car design software的問題,作者徐雋航 這樣論述:

鑒於現今智慧車輛發展迅速,前方車輛辨識及車距檢測為先進駕駛輔助系統 (Advanced Driver Assistance Systems, ADAS) 設計中相當重要的一環,此項技術通常藉由攝影鏡頭擷取前方影像,並透過影像辨識技術來判斷前方是否存在車輛、障礙物等等,進而控制車輛減速以保持安全距離。而這些複雜的圖形辨識技術往往需要透過高功耗之大型運算系統來實現,並且,若將傳統電腦安裝於車內常需要克服體積過大、耐震性不佳等缺點。因此,本研究專注於如何將車輛辨識及車距檢測演算法實現於單晶片,以達到高性能、低功耗,以及體積小之目的。為實現前方車輛辨識及車距檢測,本研究透過單一彩色相機模組收集前方影

像資訊,並於單一現場可程式邏輯閘陣列 (Field Programmable Gate Array, FPGA) 晶片中以最精簡之硬體電路實現白平衡 (White Balance)、影像對比度強化技術 (Image Contrast Technique)、物體邊緣檢測、利用基於模糊語意影像描述 (Semantics-based Vague Image Representation, SVIR) 改良之基於語義之輪廓表示法 (Semantic-based Contour Representation, SCR) 特徵表達物體、再透過不同的卷積核 (Convolution Kernel) 重釋SC

R特徵並交由全連接類神經網路(Fully Connected Neural Network, FCN) 進行車輛辨識。最後,以多個邊界框 (Bounding Box) 同時檢測前方多台車輛,達到單頁多目標辨識 (Single Shot MultiBox Detector,SSD) 之功能,而邊界框之座標可以透視法 (Perspective View) 計算前車相對距離。根據本研究之實驗結果,在相機以每秒90張影像攝影速度以及影像解析度在640×480像素的條件下,本研究僅須3.61us即可完成單台車輛辨識,車輛辨識率可達到94%,且車輛與非車輛至少保持38%以上之分離度,有效減少感測錯誤的情況

發生。因此,實現一真正高性能、低功耗以及體積小之前方車輛辨識晶片。